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Games and Enterprise Applications – Continuations, and 3D Animation as Workflow
Level:
Intermediate
Track:
n/a
Starts:
Sep 30 2007 9:00 AM
Ends:
Sep 30 2007 10:30 AM
Room:
EBC
Speaker:
Mark Mullin
This presentation will focus on continuations, a mechanism that allows the state of a running program to be persisted and restarted at some later interval. Continuations are the technical underpinning of the Windows Workflow package, but they can be used in a far wider range of applications than traditional enterprise workflow. This talk will focus on their use in a 3D animation of the Mah Jongg game. The goal is to ensure attendees both understand how continuations work and are implemented and what kinds of problems they confront on a daily basis that continuations can provide an optimal solution for.
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